Category Archives: News

March Learning Tech Newsletter. Educational Molecules for Fun

We need you
Are you a teacher with access to PC computers?  Test IA in your classroom!  We spent 2010 developing an excellent test of learning and attitudes toward molecular biology.  Now we need students in 7th – 12th grades to play IA1.0 for 2 class periods and and then take our survey.  Please register here and we will send you more information.

 

Serious talks!  Melanie Stegman, speaking in DC and NYC

Melanie Stegman, Director of the Learning Technologies Program at FAS, speaks March 30 in Washington, DC in a forum on Technologies in Education.  The forum is held by the Atlantic Monthly.  Here is a link to upcoming events held by the Atlantic Monthly.

Melanie Stegman speaks April 7 in New York City at the second NYC Health Games event. This event is organized by Kognito Interactive with the support and input of Games for Health, Games for Change, and the NYU ECT program.

 

Moleclues and the Year of Chemistry

http://www.moleclues.org/ is a website where you can learn about the things molecules do… like make us fall in love, for instance.

Moleclues wants you to know that 2011 is the YEAR OF CHEMISTRY!  Watch their videos about chemistry, there will be a new one every month of 2011.  http://www.moleclues.org/chemistry-calendar Teachers can also get some teachers guides for each month… topics range from fashion, to weather, to love…

 

Immunology Is…  FUN!

Making IA2.0 requires finding the fun in Immunology

Many thousands of people spend their lives in windowless laboratories, standing day in and day out, barely speaking to their silent lab mates, often working in a 4°C room, or holding their arms up for hours while they conduct their experiments inside the awkward, but sterile cell culture hood.

Why are they doing this?

…continued in Melanie’s blog post on finding the fun in immunology.

Friend us…   You can support the cause of technology for education by playing IA1.0, sharing and commenting on our blog posts, following us on facebook, and/or joining FAS.

 

2011 is the Year of Chemistry

www.moleclues.org is a website where you can learn about the things molecules do… like make us fall in love, for instance.

The people behind Moleclues and the Year of Chemistry are The Molecular Frontiers Foundation.

Moleclues wants you to know that 2011 is the international YEAR OF CHEMISTRY!  Watch their videos about chemistry, there will be a new one every month of 2011.  http://www.moleclues.org/chemistry-calendar Teachers can also get some teachers guides for each month… topics range from fashion, to weather, to love…

Molecular Frontiers is collaborating with Chalmers University of Technology, University of Gothenburg, Universeum and the film company Untamed Science to produce 12 videos during the International Year of Chemistry 2011. The topic of the monthly videos follows the themes set up by Swedish Chemical Society.

 

STEM Video Game Challenge!

STEM Challenge!

 

 

 

This fall the first  National STEM Video Game Challenge invited professional, collegiate, and youth developers to submit prototypes of games to inspire STEM learning for kids pre-k to 4th grade.  The winners will be announced soon.  You can get your students or yourself involved next year!

Read about the contest at the http://www.cooneycenterprizes.org

I served as a judge for this year’s contest.  I played every game submitted in the STEM game category.  I can tell you that we have many smart, and free thinking young minds out there.  Encourage the minds you know to compete next year!  I will be discussing software that middle school and High School students can use to design and create games.

You can read what another STEM Challenge game judge wrote Here.

Serious Game Design: Maximizing Engagement

A friend of mine just referred me to a great blog on education, training and learning technology…  by Richard N. Landers, Ph.D.   Dr. Landers is an Assistant Professor of Psychology at Old Dominion University in Norfolk, VA, USA.  The blog is called Thoughts of a Neo-Academic.  Richard wrote a series of blogs in September 2010 about a series of research papers published in Journal of General Psychology that are focused on video games.

Today’s post is about how we might create more engaging video games.  This paper is the subject of the post:  Rodrigo, M. (2010). Dynamics of student cognitive-affective transitions during a mathematics game. Simulation & Gaming, 42 (1), 85-99. doi: 10.1177/1046878110361513.

Dr. Rodrigo observed 7th grade boys while they played an math game.  She and her colleagues paired up to take note of the cognitive affect states of the students as they played the math game, Math Blaster.  The team assessed how the students’ states changed while they played the game.  The states the team defined and noted were
1.  Boredom
2.  Confusion
3.  Delight
4.  Engagement
5.  Frustration
6.  Surprise
7.  The Neutral state  (No affect discernible)

She noted that students often transitioned from confused to engaged.  She noted that boredom was the only state that persisted.  My post here is just a quick one, and if you want more details, please read Dr. Lander’s post for a nicer description.  What I would like to point out is that confusion is not a bad thing….  confusion may draw us in.  Confusion, I think, is a necessary step to learning anything.  This research is unique and powerful, I believe.  If you know of more, please let me know.

Rodrigo, M. (2010). Dynamics of student cognitive-affective transitions during a mathematics game. Simulation & Gaming, 42 (1), 85-99.  doi: 10.1177/1046878110361513.         You can download the paper here.

 

Students at Shadow Mountain High School, Phoenix, AZ Recommend Immune Attack

Wonder whether your students will like Immune Attack? Wonder whether it is game enough to hold their attention? Well watch this video.

And oh, if you work for a AAA video game company you can reach me by email!

Thank you to Debbie Kovesdy, her students and the biology teachers who participated in our evaluation. If YOU would like your students to participate in our evaluation, please let me know! We need more students to strengthen our data… We have significant gains in LEARNING and CONFIDENCE. Be a part of a revolution in learning and in gaming!

Register here!!!!

USA Science and Engineering Festival!

At the USA Science and Engineering Expo, we had a great time introducing our “free Video Game” to 4000 people. While kids of all ages ran into our booth to see for themselves whether Immune Attack was any good or not, parents were happy to hear that our video game is about white blood cells fighting bacteria. The main character isn’t a military character, it’s a Microbot. It’s main weapon is a ray gun that activates proteins.

The crowd at the USA Science and Engineering expo was curious and eager to hear about real science! Some high school kids wanted to talk about careers in science. FAS is a science policy think tank, so we had plenty to talk about! Additionally, video game production requires many different types of scientific, mathematical and engineering related skills. Someone needs to design the game and designing means testing to find out whether the game is fun. Testing means experimental design! Which audience finds your game fun? And what is your control game? Then someone will program the game. Someone else is an expert at drawing three-dimensional objects using software like Maya, Studio Max, or Cinema4D. Then still another artist uses other software to create all of the backgrounds. Then another artist uses more technology to create the characters. And if you are making a realistic video game, then someone serves as a subject matter expert and makes sure the historical context is correct, or that the science in the Microbot is accurate… I could go on and on. See below for links to art and biological science in particular:

I enjoyed meeting all of you. Please support technology in our schools! Why? Because you can’t see viruses, you can’t see bacteria. You can’t see proteins. But you can see them in a video game! Imagine learning soccer, but never being shown the field. Previously, we did not have ways to see bacteria and proteins, but now we do! And the new data is being used by many people in the Medical Illustration Field to create videos and diagrams that explain the molecular science that affects our everyday lives.

Here are some examples of great medical illustration resources:

The Association of Medical Illustrators

The book: The Machinery of Life

The Biomedical Communications department at the University of Texas Southwestern.

My school will not let me download Immune Attack

Dear Melanie,
Our school has a filter which blocks the Immune Attack download site. Could you perhaps send the game an email attachment?
Sincerely,
Karl
aka, teacher at a K-12 school anywhere in the US

Dear Karl,

Yes, I am familiar with that arch enemy of educational software progrIt does fit on a CD. You may download it at home, burn it to a CD, then copy that CD as many times as you like, and then insert the CD into any computer you would like to install the game on. You have to install the program. This may lead to another common and equally huge problem: permission. There is currently a debate between whether holding your breath or kicking and screaming works better. Please let us know what works for you.

I hope humor gets you though this moment of frustration! I can make a CD for you if you would like, and mail it to you. No problem, just send me your best snail mail address.

Here is a big Happy Note! Immune Attack 2.0 is now funded by the National Institute of Allergy and Infectious Diseases. We will take advantage of brand new technology: IA2.0 will be programmed in the Unity Engine, and it will be Mac, PC and BROWSER playable! Yiiihaw! No downloading and no installation! However, installing onto PC or MAC will be supported, so that an internet connection will not be necessary to play IA2.0.

IA2.0 won’t be ready until next school year.  In the meantime, here is some more joy to tide you over:
Metablast
is a fantastic looking new 3D game that is also about a microbot! This bot is inside a plant cell in which photosynthesis is failing! This game is also funded by the National Institutes of Health, also uses real proteins structures and other actual data and also turns real science facts into a real cool adventure. Level one will be released and week now…..
mygameIQ
is a program that you can install on your PC that will let you easily find and download and install many learning games. Instead of searching for 100 different games on your computer, you just open to the mygameIQ, and click play on which ever of your games you wish to play. The best part is that we here at FAS Learning Tech get a report on how many people played IA through mygameIQ, how many times they played. So we can find out how popular the game is, which helps us design the sequel! It is also vital to get renewed funding.
PS: mygameIQ is PC only. Please let them know if you want a MAC version!
LearningTech Blog
I maintain a list of the excellent learning games that I know about. So keep up today on my blog. You can also sign up there for my monthly
Learning Technologies Newsletter.

Please let me know if I can help you out in anyway. I support the use of Immune Attack as a model for students who are designing their own games, for the study of the intersection of art and science, and to drive up interest and knowledge of molecular science in the general adult public.

Sincerely yours,

Melanie

Melanie Stegman, Ph.D.
Director, Learning Technologies Program
Federation of American Scientists
1725 DeSales Street, NW 6th Floor
Washington, DC 20036
mstegman at fas.org
www.fas.org/immuneattack

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Gamestar Mechanic released!

Gamestar Mechanic is now available.  Gamestar Mechanic is a game that you play that teaches you how to design video games.   Designed for 4th – 9th grade students, and intended to teach systems thinking, iterative design and collaborative skills, Gamestar Mechanic is lots of fun.  You can check it out on their website, or download the teacher’s guide, and the press release right here from our website.  And then let us know what you think!

Download the Teacher’s Guide

Gamestar Press Release